Every pixel.
Every polygon.
Every niche.
I'm Orest Moskal,
founder and owner of DARK Studio.
I started DARK to do one thing well: make 3D graphics that move people — investors, buyers, audiences, juries. After ten years in the industry, I built the studio I wished I'd had as a client. Senior hands on every brief. No subcontracting your project to interns. No surprises in the calendar. No drama in the inbox.
Today DARK focuses entirely on architecture — architectural visualization, interior and exterior rendering, architectural animation, 3D scanning, Gaussian Splat capture, VR · AR tours, real-time walkthroughs, and immersive property websites. We work with developers, architects and hospitality brands across the United States and Europe. Every project crosses my desk personally.
Gaussian Splat — reality you can walk through.
We capture real-world architecture at photographic fidelity using Gaussian Splatting. Every surface, every reflection, every light condition — preserved and explorable, in real time, in the browser.
A listing you can walk through.
528 Wampler Drive.
For a $2.9M Charleston waterfront residence we delivered a complete interactive sales page — a real-time Gaussian Splat capture you can orbit in the browser, a full 360° VR tour, and a 55-render archive. One link, every device: phone, tablet, desktop, Quest, Vision Pro. No app, no plugin.
This is a repeatable product for developers, agents and architects — turn any property into an immersive listing that sells before the first showing.
We build the whole immersive site —
splat, VR tour, animation & all.
Residences, hotels, restaurants, developments. One fixed price, one studio: a live Gaussian Splat buyers can orbit, a 360° VR tour they can walk through, a cinematic film, a render gallery, and a fast, SEO-ready website — built, hosted and handed to you. Buyers feel the space before they ever fly in.
Step inside.
Browser-native VR.
A 360° VR tour — drag, look around, walk between rooms. Runs on any phone, tablet, or desktop with no app install. Cardboard and Quest viewers supported out of the box, hot-spotted with project notes, dimensions, and material call-outs. The same scene drops into a sales suite kiosk, a property listing page, or a Vision Pro headset — one source, every device.
I build these tours from Gaussian Splat captures, 360° photography, or fully synthetic 3D scenes — whichever the brief calls for.
Runs on everything
One file, every device — iPhone, Android, iPad, desktop, Quest 3, Vision Pro, Cardboard. No app install, no plugin. Open the URL and you're in.
Hotspots + nav
Embedded info pins for materials, dimensions, brand notes, links, audio. Multi-scene tours let you walk between rooms with one click.
Splat · photo · CGI
Tours can be built from Gaussian Splat captures, 360° photography, equirectangular renders, or hybrid scenes. Same delivery format.
White-label ready
Custom logo, brand colours, custom domain, password protection, analytics. Embed on your own website or run as a standalone link.
Architecture, fully walkable.
A short film cut from a recent immersive build — shows how a Gaussian Splat capture, a 360° tour, and a real-time VR experience layer onto the same project. Sound on.
Mercedes-AMG GT3.
Rotate. Inspect. Configure.
A real-time, browser-playable 3D model. Drag to orbit, scroll to zoom, double-click to focus on a panel. The same delivery format works for architectural reveals, sales-suite configurators, and developer presentations — one URL, every device, no plugin.
Models are delivered with full PBR materials, lighting, animation, and optional AR mode (iPhone "View in Your Space" / Android Scene Viewer). Embed on any page with one iframe.
WebGL real-time + AR-ready bundle. Same source serves browser, iPhone Quick Look, and Android Scene Viewer.
Physically-based shading — paint flake, carbon fibre weave, anodised metal, glass with refraction. Every surface lit accurately.
Mouse, touch, and gyroscope controls. Hotspot annotations available. AR placement mode for in-room previews on mobile.
Sales-suite configurators, investor presentations, architectural reveals, and development launches. One model, many channels.
Every discipline.
One studio.
Each tile = a real project from a different service. Click any to browse the full body of work in that discipline.
Architectural Visualization
See architecture work →Interior & Residential
See interior projects →
VR · 360° Tours
Open VR portfolio →3D Animation
Browse film & motion →Gaussian Splat
Splat scenes →Real-Time / Unreal
Interactive walkthroughs →3D Scanning & Photogrammetry
Site & heritage capture →Factory & Industrial Buildings
Industrial architecture →Landscape & Site Plans
Master plans →Browse by discipline.
Architecture, architectural animation, and immersive VR — click any tile to open its category.
Photoreal architecture & interiors
Cinematic films, walkthroughs & product motion
Immersive tours & interactive scenes
Brands and architects who've shipped
through our pipeline.
From Zaha Hadid Architects' competition books to Samsung product launches, LG retail kiosks, New World Development sales suites, Tefal e-commerce sets, and Google branded experiences — DARK has supplied the 3D imagery, animation, and real-time builds.
Recent projects.
A selection of work delivered across residential, commercial, hospitality, and public-sector commissions — from New York to Berlin to Dubai.
Trusted across industries
Common questions, plain answers.
If yours isn't here, write us — we usually answer same day.
Do you only work in architecture?
How long does a project take?
What does it cost?
Do you sign NDAs?
Where are you based?
Can a Gaussian Splat run on my phone?
Do you do work-for-hire or licensing?
How do I get started?
A quiet, precise process.
Four phases. Weekly delivery. No surprises. Built to match how architects, developers, and marketing teams actually make decisions.
Brief & brief-back.
We walk your drawings, your reference, your market. You leave with a fixed scope, a fixed fee, and a realistic calendar.
Modeling & direction.
We model every beam, every trim, every furnishing — and you approve the art direction before a single final pixel is rendered.
Review rounds.
Two rounds of revisions are standard. Our cloud render farm turns your notes into final frames in hours, not days.
Ready to sell.
Print-ready stills, broadcast-ready animation, VR builds, splat scenes, and native apps — delivered on brand, on brief, on time.
One studio in Milan.
Projects shipped worldwide.
DARK is intentionally a single-studio operation — every project crosses the founder's desk. Native Italian and English-speaking production, on-site capture across Italy and the Mediterranean, remote delivery anywhere in Europe or North America.

